Ball tree
A ball tree is a data structure designed to enable fast nearest neighbor searching in high-dimensional spaces, by covering the points in a dataset with a system of balls arranged in a tree.
See also
Further reading
- Witten, Ian H.; Frank, Eibe; Hall, Mark A. (2011), Data Mining: Practical Machine Learning Tools and Techniques (3rd ed.), Elsevier, pp. 134–136, ISBN 978-0-12-374856-0
External links
- PDF paper Stephen M. Omohundro, "Five Balltree Construction Algorithms", November 1989.